先想清楚:这门课值不值得你花时间

很多上班族想转行做游戏开发,往往卡在“跟着基础教程能做出简单的跑酷小游戏,但一旦要加入稍微复杂的怪物逻辑或联网功能,就完全不知道从哪下手”。这门关于 Unity 的资料,解决的正是这个尴尬的过渡期痛点。它不教怎么拖拽基础组件,而是直接切入实际开发中难啃的骨头:非玩家角色的行为逻辑、自动寻路、玩家伤害判定以及血条界面的联动。如果你只是想随便学点皮毛做个连连看,这份资料会让你觉得枯燥且门槛偏高;但如果你希望做出来的游戏具备真正的战斗交互和系统框架,它就是帮你跨过业余与专业分水岭的关键拼图。

资料怎么用:按场景拆解,别从头硬啃

这套资料的受众非常明确,适合已经熟悉 C# 基础语法、能在引擎里独立搭建简单场景的 Unity 使用者。零基础直接看会严重受挫,建议先去补完引擎基础操作再回来。拿到资料后,不要按顺序一集一集刷,而是要以功能模块为单位进行重构。建议先集中看 AI 行为与导航相关的部分,这部分讲的是怎么让怪物具备感知能力,比如判断玩家是否进入巡逻半径、如何自动绕过障碍物追踪目标。理解了底层的空间检测逻辑后,紧接着去看玩家受伤与 UI 血条联动的演示。这两块在真实游戏开发里是紧密咬合的:怪物范围检测一旦触发,就要调用伤害计算,随后立刻反映在屏幕的 Canvas 面板上。

学完能独立交付什么,怎么配合练习

把这几个核心模块吃透,你就能独立写出一套完整的战斗反馈闭环。具体来说,你能配置出会自主巡逻、在特定半径内锁定玩家并追击的敌人,能在敌人接触玩家时扣除对应生命值,并让画面顶部的 UI 血条实时减少。配合练习的最佳方式是:先完整看一遍某个功能的实现思路,然后关掉视频,在一个你自己新建的空白场景里凭记忆去搭建导航网格和触发器。如果卡住了,再回去对照视频里的参数细节。这种“先模仿思路、再独立复现”的方式,比跟着视频一步步抄写能更快形成肌肉记忆,也是检验你是否真正掌握引擎逻辑的唯一标准。

课程目录

4. CLASS 3 AI Behaviour & Navigation252 集
  • 4. CLASS 3 AI Behaviour & Navigation必看.zip
  • [1.8 MB] 8. Damage to Player.mp4
  • [47.4 MB] 7. AI Range & Radius Checking.mp4
  • [52.9 MB] 2. Canvas UI Health.mp4
  • [40.9 MB] 3. Enemy States & Enums.mp4
  • [20.4 MB] 4. NavMesh Baking.mp4
  • [30.8 MB] 1. Class 3 introduction.srt [1.5 KB] 5. NavMesh Agent.srt [5.2 KB] 7. AI Range & Radius Checking.srt [5.5 KB] 9. Damage to Enemies.mp4
  • [27.9 MB] 5. NavMesh Agent.mp4
  • [41.1 MB] 3. Enemy States & Enums.srt [3.6 KB] 6. Setting up AI Patrolling behaviour.srt [4.4 KB] 4. NavMesh Baking.srt [3.0 KB] 10. Extra Features & Outro.srt [3.6 KB] 2. Canvas UI Health.srt [4.7 KB] 8. Damage to Player.srt [6.3 KB] 10. Extra Features & Outro.mp4
  • [32.4 MB] 9. Damage to Enemies.srt [4.0 KB] 1. Class 3 introduction.mp4
  • [5.4 MB] 6. Setting up AI Patrolling behaviour.mp4
  • [37.5 MB] 📁 11. CLASS
  • 10 Unity Editor Extensions 11. CLASS
  • 10 Unity Editor Extensions必看.png [493.5 KB] 10. ADVANCED Procedural Generation Spawning Multiple Objects.mp4
  • [42.5 MB] 1. Class 10 introduction.mp4
  • [4.2 MB] 12. ADVANCED Procedural Generation Spawn System Selection & Outro.mp4
  • [30.9 MB] 3. CustomEditor & CubeLogic Extra Features.mp4
  • [32.9 MB] 5. EditorWindow & Renaming Objects Example.srt [6.3 KB] 6. Procedural Generation Setup Position & Spawning Objects.mp4
  • [54.5 MB] 2. CustomEditor & CubeLogic Generate Color Example.srt [5.6 KB] 7. Procedural Generation Setup Rotation.mp4
  • [35.4 MB] 4. MenuItem & PlayerPrefs Example.srt [3.2 KB] 9. ADVANCED Procedural Generation RayCast Spawning.srt [4.2 KB] 11. ADVANCED Procedural Generation Cube Spawning.srt [6.4 KB] 11. ADVANCED Procedural Generation Cube Spawning.mp4
  • [51.1 MB] 1. Class
  • 10 introduction.srt [855.0 B] 4. MenuItem & PlayerPrefs Example.mp4
  • [23.4 MB] 8. Procedural Generation Displaying Selected Objects.srt [5.4 KB] 10. ADVANCED Procedural Generation Spawning Multiple Objects.srt [3.4 KB] 7. Procedural Generation Setup Rotation.srt [2.3 KB] 5. EditorWindow & Renaming Objects Example.mp4
  • [44.1 MB] 9. ADVANCED Procedural Generation RayCast Spawning.mp4
  • [30.7 MB] 2. CustomEditor & CubeLogic Generate Color Example.mp4
  • [36.2 MB] 6. Procedural Generation Setup Position & Spawning Objects.srt [6.1 KB] 12. ADVANCED Procedural Generation Spawn System Selection & Outro.srt [3.9 KB] 8. Procedural Generation Displaying Selected Objects.mp4
  • [45.9 MB] 3. CustomEditor & CubeLogic Extra Features.srt [3.7 KB] 📁 14. CLASS
  • 13 Multiplayer Networking 14. CLASS
  • 13 Multiplayer Networking说明.zip
  • [1.8 MB] 1. Class 13 introduction.mp4
  • [4.9 MB] 24. Creating a Top Down MP Shooter User Interface (UI).mp4
  • [41.8 MB] 14. Creating a Top Down MP Shooter Weapon VFX & Advanced Setup.mp4
  • [40.9 MB] 8. Basic Multiplayer Networking Controlling Individual Players using IsLocalPlayer.mp4
  • [12.0 MB] 21. Creating a Top Down MP Shooter Server Side Gameplay Logics.mp4
  • [64.7 MB] 16. Creating a Top Down MP Shooter Player Death & Health.mp4
  • [31.3 MB] 12. Creating a Top Down MP Shooter Player Rotation & Animation Logics.mp4
  • [40.9 MB] 7. Basic Multiplayer Networking Creating a Multiplayer game using NetworkManager.mp4
  • [26.5 MB] 23. Creating a Top Down MP Shooter Synchronizing Health & Player state.mp4
  • [24.9 MB] 26. Creating a Top Down MP Shooter Further improvements & Outro.mp4
  • [37.9 MB] Class_13_A_Scripts.rar [1.5 KB] 11. Creating a Top Down MP Shooter Scene & Player Setup.mp4
  • [33.4 MB] 13. Creating a Top Down MP Shooter Weapon Setup.mp4
  • [43.1 MB] 2. UNet Deprication & Server Client Model.mp4
  • [10.2 MB] 9. Basic Multiplayer Networking Casting Sphere Logic Implementation.mp4
  • [36.2 MB] 20. Creating a Top Down MP Shooter Synchronizing Team Colors.mp4
  • [36.3 MB] 19. Creating a Top Down MP Shooter Player Teams & Team Colors.mp4
  • [56.5 MB] 5. [Command], [ClientRPC].mp4
  • [16.4 MB] 4. IsLocalPlayer IsServer, NetworkTransform, NetworkTransformChild & Animator.srt [4.4 KB] 19. Creating a Top Down MP Shooter Player Teams & Team Colors.srt [6.0 KB] 9. Basic Multiplayer Networking Casting Sphere Logic Implementation.srt [5.6 KB] 18. Creating a Top Down MP Shooter Player Spawning.srt [6.2 KB] 16. Creating a Top Down MP Shooter Player Death & Health.srt [3.1 KB] 10.1 All C# Scripts used in Class
  • 13 A..html
  • [116.0 B] 15. Creating a Top Down MP Shooter Adding Extra Players & Player Death.mp4
  • [43.6 MB] 14. Creating a Top Down MP Shooter Weapon VFX & Advanced Setup.srt [3.9 KB] 13. Creating a Top Down MP Shooter Weapon Setup.srt [4.7 KB] 18. Creating a Top Down MP Shooter Player Spawning.mp4
  • [53.2 MB] 11. Creating a Top Down MP Shooter Scene & Player Setup.srt [4.9 KB] 6. Basic Multiplayer Networking Scene & Player Setup.mp4
  • [36.9 MB] 17. Creating a Top Down MP Shooter Scene Multiplayer Setup.srt [3.1 KB] 2. UNet Deprication & Server Client Model.srt [2.6 KB] 8. Basic Multiplayer Networking Controlling Individual Players using IsLocalPlayer.srt [1.9 KB] 22. Creating a Top Down MP Shooter Synchronizing Movement Animations.mp4
  • [28.3 MB] 22. Creating a Top Down MP Shooter Synchronizing Movement Animations.srt [2.9 KB] 3. NetworkManager, NetworkManagerHUD, NetworkBehaviour, NetworkIdentity.mp4
  • [11.6 MB] 26. Creating a Top Down MP Shooter Further improvements & Outro.srt [3.2 KB] 15. Creating a Top Down MP Shooter Adding Extra Players & Player Death.srt [4.0 KB] 17. Creating a Top Down MP Shooter Scene Multiplayer Setup.mp4
  • [40.0 MB] 10. Basic Multiplayer Networking Synchronizing Sphere using NetworkTransformChild.mp4
  • [23.9 MB] 5. [Command], [ClientRPC].srt [3.3 KB] 24. Creating a Top Down MP Shooter User Interface (UI).srt [5.0 KB] 12. Creating a Top Down MP Shooter Player Rotation & Animation Logics.srt [4.1 KB] 20. Creating a Top Down MP Shooter Synchronizing Team Colors.srt [3.7 KB] 25. Creating a Top Down MP Shooter Synchronizing Reloading & Shooting Animations.srt [2.8 KB] 25. Creating a Top Down MP Shooter Synchronizing Reloading & Shooting Animations.mp4
  • [30.9 MB] 4. IsLocalPlayer IsServer, NetworkTransform, NetworkTransformChild & Animator.mp4
  • [18.1 MB] 6. Basic Multiplayer Networking Scene & Player Setup.srt [3.8 KB] 7. Basic Multiplayer Networking Creating a Multiplayer game using NetworkManager.srt [5.2 KB] 3. NetworkManager, NetworkManagerHUD, NetworkBehaviour, NetworkIdentity.srt [2.8 KB] 21. Creating a Top Down MP Shooter Server Side Gameplay Logics.srt [8.3 KB] 10. Basic Multiplayer Networking Synchronizing Sphere using NetworkTransformChild.srt [3.8 KB] 1. Class
  • 13 introduction.srt [1.1 KB] 23. Creating a Top Down MP Shooter Synchronizing Health & Player state.srt [2.3 KB] 📁 10. CLASS 9 Advanced Animations 10. CLASS 9 Advanced Animations说明.png [493.5 KB] 15. ADVANCED Impact Marking Code implementation.mp4
  • [31.7 MB] 6. WeaponLogics Weapon Line Renderer.srt [5.9 KB] 13. Inverse Kinematics (IK) Feet IK improvements.srt [4.8 KB] 12. Inverse Kinematics (IK) Feet IK core implementation.mp4
  • [43.3 MB] 8. WeaponLogics Shooting logics.srt [4.8 KB] 4. Setting up Weapon & Fixing Strafe Right Animation.mp4
  • [51.8 MB] 3. Setting up Animator Controller & Animation Blend State.mp4
  • [38.3 MB] 11. Inverse Kinematics (IK) Left hand supporting Weapon.srt [6.7 KB] 14. ADVANCED Impact Marking Setup.srt [5.2 KB] 1. Class 9 introduction.mp4
  • [4.5 MB] 2. Setting up Project & Player Assets.mp4
  • [68.3 MB] 16. ADVANCED Aiming Camera & Outro.mp4
  • [52.6 MB] 10. Advanced Animations code implementation.srt [6.3 KB] 9. Animation Masking Setup.mp4
  • [49.5 MB] 13. Inverse Kinematics (IK) Feet IK improvements.mp4
  • [45.7 MB] 15. ADVANCED Impact Marking Code implementation.srt [2.8 KB] 3. Setting up Animator Controller & Animation Blend State.srt [5.7 KB] 12. Inverse Kinematics (IK) Feet IK core implementation.srt [4.5 KB] 7. WeaponLogics Raycasting for Impact Position.mp4
  • [47.1 MB] 9. Animation Masking Setup.srt [6.4 KB] 4. Setting up Weapon & Fixing Strafe Right Animation.srt [4.0 KB] 6. WeaponLogics Weapon Line Renderer.mp4
  • [53.7 MB] 7. WeaponLogics Raycasting for Impact Position.srt [3.8 KB] 14. ADVANCED Impact Marking Setup.mp4
  • [46.1 MB] 5. Aiming & Bone Rotations.srt [4.1 KB] 10. Advanced Animations code implementation.mp4
  • [57.7 MB] 5. Aiming & Bone Rotations.mp4
  • [27.8 MB] 16. ADVANCED Aiming Camera & Outro.srt [5.3 KB] 11. Inverse Kinematics (IK) Left hand supporting Weapon.mp4
  • [76.1 MB] 1. Class 9 introduction.srt [635.0 B] 2. Setting up Project & Player Assets.srt [5.2 KB] 8. WeaponLogics Shooting logics.mp4
  • [46.9 MB] 📁 5. CLASS 4 Raycasting, Animation timeline & Animator 5. CLASS 4 Raycasting, Animation timeline & Animator文档.zip
  • [1.8 MB] 1. Class 4 introduction.mp4
  • [6.7 MB] 2. Raycasting Camera to Mouse Position.mp4
  • [27.7 MB] 3. NavMesh baking & NavMesh agent.srt [3.2 KB] 5. Camera Movement.mp4
  • [56.5 MB] 9. Animator.mp4
  • [23.7 MB] 5. Camera Movement.srt [8.4 KB] 7. Animation Timeline.srt [2.9 KB] 12. Applying Damage & Outro.srt [4.0 KB] 8. Animation Events.srt [2.1 KB] 1. Class 4 introduction.srt [1.6 KB] 7. Animation Timeline.mp4
  • [16.0 MB] 11. Enums PlayerStates.mp4
  • [29.3 MB] 11. Enums PlayerStates.srt [3.4 KB] 6. Importing 3D Models.srt [3.8 KB] 2. Raycasting Camera to Mouse Position.srt [5.0 KB] 8. Animation Events.mp4
  • [13.4 MB] 12. Applying Damage & Outro.mp4
  • [31.0 MB] 9. Animator.srt [4.6 KB] 10. Raycasting GameObject to GameObject.srt [7.0 KB] 6. Importing 3D Models.mp4
  • [34.3 MB] 4. Click Visualization.mp4
  • [29.6 MB] 4. Click Visualization.srt [4.3 KB] 3. NavMesh baking & NavMesh agent.mp4
  • [20.2 MB] 10. Raycasting GameObject to GameObject.mp4
  • [55.7 MB] 📁 7. CLASS 6 Saving & Loading using PlayerPrefs 7. CLASS 6 Saving & Loading using PlayerPrefs资料.zip
  • [1.8 MB] 1. Class 6 introduction.mp4
  • [4.1 MB] 5. Implementing EnemyLogics for Animation.mp4
  • [40.3 MB] 11. Saving & Loading Coin Collectibles.mp4
  • [52.5 MB] 4. Setting up Enemy assets.mp4
  • [56.5 MB] 3. Implementing PlayerLogics.mp4
  • [49.8 MB] 7. Implementing EnemyLogics for WeakPoint & Dying.mp4
  • [30.0 MB] 11. Saving & Loading Coin Collectibles.srt [6.7 KB] 12. Saving & Loading Zombies.srt [9.6 KB] 13. Checkpoint System, Bug fixes & Outro.mp4
  • [43.4 MB] 10. Creating GameManager Singleton.mp4
  • [57.3 MB] 9. Singleton Coding Design Pattern, Serialization of Data, Saving & Loading Theory.mp4
  • [14.9 MB] 9. Singleton Coding Design Pattern, Serialization of Data, Saving & Loading Theory.srt [3.5 KB] 8. Setting up Collectibles.srt [5.1 KB] 5. Implementing EnemyLogics for Animation.srt [5.6 KB] 1. Class 6 introduction.srt [1.1 KB] 2. Setting up Project & Player assets.mp4
  • [44.5 MB] 4. Setting up Enemy assets.srt [6.3 KB] 3. Implementing PlayerLogics.srt [6.5 KB] 6. Implementing EnemyLogics for States & Movement.mp4
  • [41.5 MB] 13. Checkpoint System, Bug fixes & Outro.srt [5.7 KB] 10. Creating GameManager Singleton.srt [7.4 KB] 6. Implementing EnemyLogics for States & Movement.srt [5.5 KB] 8. Setting up Collectibles.mp4
  • [43.6 MB] 7. Implementing EnemyLogics for WeakPoint & Dying.srt [4.0 KB] 2. Setting up Project & Player assets.srt [4.8 KB] 12. Saving & Loading Zombies.mp4
  • [84.0 MB] 📁 12. CLASS
  • 11 Advanced Visuals 12. CLASS
  • 11 Advanced Visuals说明.zip
  • [1.8 MB] 16. Creating a Dialog Window Setting up the Dialog Manager.mp4
  • [53.7 MB] 10. Creating a Portal Setting up the Portal.mp4
  • [44.8 MB] 14. Creating a Portal Changing SkyBox & Post-Processing Effects.mp4
  • [41.5 MB] 12. Creating a Portal RTTCamera Movement & Rotation.mp4
  • [57.2 MB] 13. Creating a Portal Teleportation.mp4
  • [42.1 MB] 9. Creating a Portal Setting up the Teleport Destination.mp4
  • [33.5 MB] 8. Creating a Portal Skybox, Character & Camera Setup.mp4
  • [27.7 MB] 6. Post-Processing.mp4
  • [32.6 MB] 12. Creating a Portal RTTCamera Movement & Rotation.srt [6.0 KB] 2. Skybox.srt [2.6 KB] 11. Creating a Portal Creating Distort Portal Shader.mp4
  • [45.5 MB] 4. RenderTargetTexture.srt [4.1 KB] 8. Creating a Portal Skybox, Character & Camera Setup.srt [4.5 KB] 1. Class
  • 11 introduction.srt [813.0 B] 3. Fog.mp4
  • [21.4 MB] 7. Light Probes.mp4
  • [5.2 MB] 17. Creating a Dialog Window Dialog Display Time.srt [2.3 KB] 6. Post-Processing.srt [4.3 KB] 15. Creating a Dialog Window Rendering 3D Character to UI Texture & Adding Text.mp4
  • [52.5 MB] 17. Creating a Dialog Window Dialog Display Time.mp4
  • [21.0 MB] 18. Creating a Dialog Window Letter animation & Outro.mp4
  • [40.8 MB] 1. Class 11 introduction.mp4
  • [4.4 MB] 5. Shaders.mp4
  • [26.5 MB] 16. Creating a Dialog Window Setting up the Dialog Manager.srt [5.4 KB] 9. Creating a Portal Setting up the Teleport Destination.srt [4.2 KB] 4. RenderTargetTexture.mp4
  • [41.6 MB] 3. Fog.srt [2.1 KB] 14. Creating a Portal Changing SkyBox & Post-Processing Effects.srt [3.5 KB] 11. Creating a Portal Creating Distort Portal Shader.srt [5.0 KB] 18. Creating a Dialog Window Letter animation & Outro.srt [4.4 KB] 2. Skybox.mp4
  • [20.7 MB] 7. Light Probes.srt [894.0 B] 10. Creating a Portal Setting up the Portal.srt [3.5 KB] 13. Creating a Portal Teleportation.srt [3.9 KB] 5. Shaders.srt [4.4 KB] 15. Creating a Dialog Window Rendering 3D Character to UI Texture & Adding Text.srt [4.6 KB] 📁 15. CLASS
  • 14 Advanced Multiplayer Networking 15. CLASS
  • 14 Advanced Multiplayer Networking资料.zip
  • [1.8 MB] 3. Advanced Multiplayer Networking Scene & Player Setup.mp4
  • [29.4 MB] 17. Creating a MP First Person Shooter Adding Gravity & Setting up Scene.mp4
  • [57.7 MB] 18. Creating a MP First Person Shooter Suggested improvements & Outro.mp4
  • [6.8 MB] 6. Advanced Multiplayer Networking Synchronizing Raycasting.mp4
  • [26.5 MB] 12. Creating a MP First Person Shooter Synchronizing Player Health & Death.mp4
  • [68.5 MB] 8. Creating a MP First Person Shooter Project & Player Setup.mp4
  • [34.1 MB] 14. Creating a MP First Person Shooter Disabling Inverse Kinematics & Dropping Gun.mp4
  • [47.1 MB] 15. Creating a MP First Person Shooter User Interface (UI).mp4
  • [48.1 MB] 7. Advanced Multiplayer Networking SyncVar Pillar Color.srt [2.3 KB] 3. Advanced Multiplayer Networking Scene & Player Setup.srt [3.9 KB] 16. Creating a MP First Person Shooter Synchronizing Player Teams & Colors.srt [8.5 KB] 12. Creating a MP First Person Shooter Synchronizing Player Health & Death.srt [6.9 KB] 17. Creating a MP First Person Shooter Adding Gravity & Setting up Scene.srt [3.7 KB] 9. Creating a MP First Person Shooter LocalPlayer Input & Camera Setup.srt [5.2 KB] 6. Advanced Multiplayer Networking Synchronizing Raycasting.srt [3.2 KB] 13. Creating a MP First Person Shooter Death Animation & Impact VFX Improvements.mp4
  • [34.3 MB] 8. Creating a MP First Person Shooter Project & Player Setup.srt [4.2 KB] 11. Creating a MP First Person Shooter Server Side Gameplay Logics.mp4
  • [76.9 MB] 1. Class 14 Introduction.mp4
  • [3.6 MB] 4. Advanced Multiplayer Networking Solving Multiplayer Cameras.mp4
  • [25.3 MB] 14. Creating a MP First Person Shooter Disabling Inverse Kinematics & Dropping Gun.srt [4.8 KB] 1. Class
  • 14 Introduction.srt [822.0 B] 13. Creating a MP First Person Shooter Death Animation & Impact VFX Improvements.srt [3.5 KB] 2. Mirror, Multiplayer Cameras, NetworkAnimator, [Command], [ClientRpc], SyncVar.srt [5.1 KB] 2. Mirror, Multiplayer Cameras, NetworkAnimator, [Command], [ClientRpc], SyncVar.mp4
  • [22.4 MB] 10. Creating a MP First Person Shooter Synchronizing Animations.mp4
  • [59.6 MB] 5. Advanced Multiplayer Networking Raycasting Pillars.srt [3.3 KB] 18. Creating a MP First Person Shooter Suggested improvements & Outro.srt [1.8 KB] 10. Creating a MP First Person Shooter Synchronizing Animations.srt [4.9 KB] 7. Advanced Multiplayer Networking SyncVar Pillar Color.mp4
  • [18.0 MB] 16. Creating a MP First Person Shooter Synchronizing Player Teams & Colors.mp4
  • [80.8 MB] 4. Advanced Multiplayer Networking Solving Multiplayer Cameras.srt [3.6 KB] 11. Creating a MP First Person Shooter Server Side Gameplay Logics.srt [8.9 KB] 5. Advanced Multiplayer Networking Raycasting Pillars.mp4
  • [33.4 MB] 9. Creating a MP First Person Shooter LocalPlayer Input & Camera Setup.mp4
  • [55.2 MB] 15. Creating a MP First Person Shooter User Interface (UI).srt [5.4 KB] 📁 9. CLASS 8 UI, XML, Localization, Scene Load & Build .exe 2. Main Menu Setup.mp4
  • [50.2 MB] 10. ADVANCED UI Manager State Transition to Options Menu.mp4
  • [66.0 MB] 1. Class 8 introduction.mp4
  • [5.5 MB] 5. Loading XML Files in code.mp4
  • [51.0 MB] 7. Setting up Text fields for Localization.mp4
  • [28.2 MB] 11. AVANCED Improvements & Outro.mp4
  • [45.1 MB] 2. Main Menu Setup.srt [4.5 KB] 6. Reading Localization Data in code.srt [4.8 KB] 8. Building .exe, Loading Scenes & Quitting.srt [4.4 KB] 3. Button OnClicked Logics.mp4
  • [32.2 MB] 11. AVANCED Improvements & Outro.srt [5.6 KB] 7. Setting up Text fields for Localization.srt [3.5 KB] 9. CLASS 8 UI,XML,Localization,Scene Load & Build .exe [658.1 KB] 10. ADVANCED UI Manager State Transition to Options Menu.srt [7.7 KB] 9. ADVANCED UI Selection.srt [2.2 KB] 4. XML Data, Localization Data & Localization Files setup.mp4
  • [13.2 MB] 1. Class 8 introduction.srt [1.1 KB] 8. Building .exe, Loading Scenes & Quitting.mp4
  • [35.3 MB] 6. Reading Localization Data in code.mp4
  • [50.0 MB] 5. Loading XML Files in code.srt [6.6 KB] 4. XML Data, Localization Data & Localization Files setup.srt [3.4 KB] 9. ADVANCED UI Selection.mp4
  • [16.5 MB] 3. Button OnClicked Logics.srt [3.9 KB] 📁 16. CLASS 15 Unity2D & Advanced Unity Features 10. Import & Setup Enemy.mp4
  • [31.6 MB] 2. Creating a Unity2D Project & Setting up a Spritesheet.mp4
  • [32.7 MB] 16. Profiler & Performance Optimization.mp4
  • [23.5 MB] 11. Enemy AI & Logics.mp4
  • [55.7 MB] 19. Course Outro.mp4
  • [2.7 MB] 4. Animating Sprites.srt [4.2 KB] 18. Entity Component System Theory.mp4
  • [14.4 MB] 13. Advanced Extra Features - Adding Health UI.srt [4.2 KB] 7. Setting up Attack Animations.srt [5.4 KB] 3. 2D Movement using Rigidbody2D.mp4
  • [24.5 MB] 18. Entity Component System Theory.srt [2.0 KB] 2. Creating a Unity2D Project & Setting up a Spritesheet.srt [4.2 KB] 14. Advanced Extra Features - Implementing Player Health Logics.mp4
  • [41.5 MB] 16. Profiler & Performance Optimization.srt [4.8 KB] 9. 2D Triggers & Collisions setup for Attack Animations.mp4
  • [37.1 MB] 10. Import & Setup Enemy.srt [3.4 KB] 7. Setting up Attack Animations.mp4
  • [37.6 MB] 8. Implementing AttackBehaviour & Completing Attack Animation Setup.srt [4.4 KB] 5. Animation Logics.srt [5.0 KB] 15. Advanced Extra Features - Adding Sounds.srt [5.4 KB] 19. Course Outro.srt [724.0 B] 14. Advanced Extra Features - Implementing Player Health Logics.srt [4.7 KB] 1. Class 15 Introduction.mp4
  • [5.7 MB] 12. Advanced Extra Features - Setting up Level.srt [3.8 KB] 6. Animator Setup.mp4
  • [31.7 MB] 9. 2D Triggers & Collisions setup for Attack Animations.srt [5.8 KB] 8. Implementing AttackBehaviour & Completing Attack Animation Setup.mp4
  • [33.1 MB] 17. Unity Services.mp4
  • [1.0 MB] 12. Advanced Extra Features - Setting up Level.mp4
  • [20.9 MB] 4. Animating Sprites.mp4
  • [37.7 MB] 11. Enemy AI & Logics.srt [8.5 KB] 3. 2D Movement using Rigidbody2D.srt [4.4 KB] 17. Unity Services.srt [342.0 B] 1. Class
  • 15 Introduction.srt [996.0 B] 5. Animation Logics.mp4
  • [37.4 MB] 13. Advanced Extra Features - Adding Health UI.mp4
  • [31.1 MB] 6. Animator Setup.srt [4.7 KB] 15. Advanced Extra Features - Adding Sounds.mp4
  • [41.8 MB] 📁 6. CLASS 5 Creating a Third Person Game 13. ADVANCED Contextual Sound implementation using Raycasting.mp4
  • [81.5 MB] 12. ADVANCED Contextual Sound Theory & Scene Setup.mp4
  • [39.5 MB] 14. Player turning towards Camera Direction & Outro.mp4
  • [46.2 MB] 10. Setting up Animation Events in Editor.mp4
  • [39.6 MB] 2. Third Person Camera & Scene Setup.mp4
  • [11.8 MB] 4. Camera Movement.mp4
  • [25.5 MB] 11. Implementing Animation Events in code.mp4
  • [38.4 MB] 3. Player Movement.mp4
  • [49.2 MB] 1. Class 5 introduction.srt [1.6 KB] 5. Camera Rotation.mp4
  • [36.7 MB] 8. Importing & Setting up the Character.mp4
  • [30.2 MB] 6. Camera LookAt & Camera Zooming.mp4
  • [31.3 MB] 9. Animation BlendTree.srt [7.8 KB] 4. Camera Movement.srt [4.3 KB] 8. Importing & Setting up the Character.srt [5.2 KB] 6. Camera LookAt & Camera Zooming.srt [3.8 KB] 12. ADVANCED Contextual Sound Theory & Scene Setup.srt [4.6 KB] 13. ADVANCED Contextual Sound implementation using Raycasting.srt [8.0 KB] 10. Setting up Animation Events in Editor.srt [4.5 KB] 2. Third Person Camera & Scene Setup.srt [2.1 KB] 1. Class 5 introduction.mp4
  • [8.7 MB] 14. Player turning towards Camera Direction & Outro.srt [4.8 KB] 3. Player Movement.srt [6.9 KB] 7. Downloading Model & Animation Assets using Mixamo.mp4
  • [105.8 MB] 9. Animation BlendTree.mp4
  • [45.5 MB] 7. Downloading Model & Animation Assets using Mixamo.srt [5.5 KB] 5. Camera Rotation.srt [6.6 KB] 11. Implementing Animation Events in code.srt [5.2 KB] 📁 13. CLASS
  • 12 Source Control & Creating a FPS game 13. Crouching.mp4
  • [61.1 MB] 5. Setting up Character & First Person Camera.mp4
  • [38.7 MB] 16. Additional Features Shooting Sound Effects.mp4
  • [45.3 MB] 8. Shooting.srt [7.4 KB] 1. Class
  • 12 introduction.srt [1.2 KB] 1. Class 12 introduction.mp4
  • [6.3 MB] 15. Additional Features Reloading Animation.mp4
  • [78.2 MB] 2. Team Collaboration.mp4
  • [9.9 MB] 3. Source Control, SourceTree & BitBucket, Creating a Repository.mp4
  • [26.5 MB] 11. Shoot Effects.srt [6.9 KB] 18. Minor improvements & Outro.srt [6.2 KB] 7. Movement with First Person Camera.mp4
  • [50.0 MB] 14. Additional Features Displaying Ammo Count in UI.srt [3.3 KB] 2. Team Collaboration.srt [2.8 KB] 10. Weapon Recoil.mp4
  • [65.1 MB] 16. Additional Features Shooting Sound Effects.srt [4.6 KB] 8. Shooting.mp4
  • [53.3 MB] 5. Setting up Character & First Person Camera.srt [4.3 KB] 6. Creating a First Person Camera.srt [5.3 KB] 3. Source Control, SourceTree & BitBucket, Creating a Repository.srt [5.2 KB] 4. Setting up Unity for Source Control, Creating a .gitignore file, Commit, Push &.mp4
  • [27.6 MB] 13. Crouching.srt [5.6 KB] 14. Additional Features Displaying Ammo Count in UI.mp4
  • [28.4 MB] 10. Weapon Recoil.srt [7.9 KB] 17. Additional Features Footstep Sound Effects.mp4
  • [54.4 MB] 12. Bullet Impact.mp4
  • [35.7 MB] 6. Creating a First Person Camera.mp4
  • [42.8 MB] 9. Inverse Kinematics (IK).srt [6.3 KB] 17. Additional Features Footstep Sound Effects.srt [5.5 KB] 4. Setting up Unity for Source Control, Creating a .gitignore file, Commit, Push &.srt [6.0 KB] 11. Shoot Effects.mp4
  • [72.3 MB] 15. Additional Features Reloading Animation.srt [7.5 KB] 9. Inverse Kinematics (IK).mp4
  • [66.0 MB] 7. Movement with First Person Camera.srt [5.6 KB] 12. Bullet Impact.srt [2.6 KB] 18. Minor improvements & Outro.mp4
  • [60.7 MB] 📁 1. Introduction 4. Summer Course Result Compilation Video.mp4
  • [69.1 MB] 2. Personal & Unity Introduction Video.mp4
  • [51.2 MB] 2. Personal & Unity Introduction Video.srt [6.7 KB] 3. Downloading and installing Unity.mp4
  • [19.4 MB] 1. Unity Course Projects Overview.mp4
  • [37.7 MB] 3. Downloading and installing Unity.srt [2.9 KB] 📁 8. CLASS 7 Controller Input, Local Multiplayer & VFX 8. Spawning a basic Fireball.mp4
  • [50.2 MB] 11. Player Death Animation.mp4
  • [35.3 MB] 14. Implementing UI Manager & Events.mp4
  • [23.7 MB] 9. Particle Emitter Settings & Fireball VFX Setup.mp4
  • [48.0 MB] 4. Creating 2 Players.mp4
  • [36.5 MB] 6. Updating PlayerLogics to support animations & Face towards walk direction.srt [4.6 KB] 12. Player Respawn Logics.srt [3.1 KB] 8. CLASS 7 Controller Input,Local Multiplayer & VFX [658.1 KB] 10. Fireball Collisions & Explosion VFX.srt [5.1 KB] 14. Implementing UI Manager & Events.srt [2.9 KB] 5. Downloading & Setting up Player Model & Animations.mp4
  • [43.4 MB] 12. Player Respawn Logics.mp4
  • [24.7 MB] 2. Project Settings - Input, Setting up Keyboard & Xbox Controller Input.mp4
  • [23.7 MB] 13. Events, Delegates & UI Setup.srt [5.1 KB] 6. Updating PlayerLogics to support animations & Face towards walk direction.mp4
  • [32.8 MB] 2. Project Settings - Input, Setting up Keyboard & Xbox Controller Input.srt [5.4 KB] 15. Optimization, Bug Fixes & Outro.srt [4.4 KB] 11. Player Death Animation.srt [3.9 KB] 7. Implementing Casting Fireball Behaviour & Animation.mp4
  • [47.9 MB] 13. Events, Delegates & UI Setup.mp4
  • [28.8 MB] 1. Class 7 introduction.srt [1.0 KB] 5. Downloading & Setting up Player Model & Animations.srt [3.4 KB] 4. Creating 2 Players.srt [6.2 KB] 3. Creating the Scene & PlayerLogic.srt [4.1 KB] 3. Creating the Scene & PlayerLogic.mp4
  • [28.6 MB] 8. Spawning a basic Fireball.srt [6.8 KB] 7. Implementing Casting Fireball Behaviour & Animation.srt [7.1 KB] 15. Optimization, Bug Fixes & Outro.mp4
  • [32.0 MB] 1. Class 7 introduction.mp4
  • [4.6 MB] 9. Particle Emitter Settings & Fireball VFX Setup.srt [5.5 KB] 10. Fireball Collisions & Explosion VFX.mp4
  • [44.5 MB] 📁 3. CLASS 2 Creating a Top Down Shooter 4. Character Rotation to Mouse Position.mp4
  • [45.0 MB] 5. Creating Bullet Prefab.mp4
  • [20.8 MB] 1. Class 2 introduction.mp4
  • [5.1 MB] 3. 2D movement - 3D movement & Rotate towards Movement Direction.mp4
  • [34.7 MB] 2. Parenting objects in Scene Hierarchy.mp4
  • [19.1 MB] 13. Ammo Crates, refilling Ammo & Accessing other Classes.mp4
  • [39.9 MB] 9. Shot Cooldown & Ammo Count.mp4
  • [22.0 MB] 5. Creating Bullet Prefab.srt [3.4 KB] 1. Class 2 introduction.srt [1.5 KB] 8. Rotating & Shooting Bullets.mp4
  • [22.1 MB] 15. Adding New Weapons & Outro.mp4
  • [49.9 MB] 7. Spawning Bullets.mp4
  • [26.6 MB] 13. Ammo Crates, refilling Ammo & Accessing other Classes.srt [5.0 KB] 9. Shot Cooldown & Ammo Count.srt [2.7 KB] 11. Destructible Targets & Applying Textures to Materials.mp4
  • [41.4 MB] 3. 2D movement - 3D movement & Rotate towards Movement Direction.srt [4.2 KB] 6. Creating Gun Prefab & Setting up Bullet Spawn.srt [4.2 KB] 15. Adding New Weapons & Outro.srt [4.9 KB] 10. Canvas UI & Ammo Visualization.mp4
  • [31.2 MB] 12. Playing Gun Shot & Gun Empty Sounds.srt [3.8 KB] 6. Creating Gun Prefab & Setting up Bullet Spawn.mp4
  • [45.8 MB] 12. Playing Gun Shot & Gun Empty Sounds.mp4
  • [33.8 MB] 14. ADVANCED Equipping and unequipping weapons.srt [14.4 KB] 2. Parenting objects in Scene Hierarchy.srt [2.7 KB] 10. Canvas UI & Ammo Visualization.srt [4.9 KB] 11. Destructible Targets & Applying Textures to Materials.srt [5.4 KB] 14. ADVANCED Equipping and unequipping weapons.mp4
  • [144.6 MB] 8. Rotating & Shooting Bullets.srt [2.6 KB] 4. Character Rotation to Mouse Position.srt [5.1 KB] 7. Spawning Bullets.srt [4.4 KB] 📁 2. CLASS 1 Creating an Interactive Character 5. Rigidbody Collisions & AddForce.mp4
  • [25.6 MB] 1. Class 1 introduction & Unity User Interface.mp4
  • [43.1 MB] 7. CharacterController & Creating an Interactive Character, Time.deltaTime.srt [7.1 KB] 2. Lighting.srt [4.3 KB] 2. Lighting.mp4
  • [41.6 MB] 6. Rigidbody Triggers.mp4
  • [28.8 MB] 9. Prefabs.mp4
  • [41.3 MB] 3. C#, Variables, Functions & Code grouping.srt [6.8 KB] 9. Prefabs.srt [6.7 KB] 1. Class 1 introduction & Unity User Interface.srt [7.0 KB] 3. C#, Variables, Functions & Code grouping.mp4
  • [21.9 MB] 6. Rigidbody Triggers.srt [3.6 KB] 5. Rigidbody Collisions & AddForce.srt [3.8 KB] 4. Creating & executing scripts in Unity.mp4
  • [22.1 MB] 10. Audio & Importing Custom Assets.srt [5.7 KB] 4. Creating & executing scripts in Unity.srt [4.1 KB] 10.1 All C# Scripts used in Class 1-3..html
  • [113.0 B] 7. CharacterController & Creating an Interactive Character, Time.deltaTime.mp4
  • [36.4 MB] 10. Audio & Importing Custom Assets.mp4
  • [37.5 MB] 8. CharacterController & Jumping logics.srt [4.5 KB] 8. CharacterController & Jumping logics.mp4
  • [38.1 MB] Grafixfather Thanking You.jpg [333.4 KB] 适合人群 Unity游戏开发者 游戏设计爱好者 编程初学者 学习收获 掌握Unity高级开发技能 实现复杂游戏功能 提升游戏开发效率 祝您学习愉快! 学有所成,前程似锦!